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Scoundrel gloomhaven
Scoundrel gloomhaven





scoundrel gloomhaven

Below table shows all the characters – including unlocked – played by our merry group, with numerical summary of scenarios played. One of key features of the Gloomhaven are characters, which retire so you can play with the new adventurer. # 69 Well of the Unfortunate #72 Ozing Grove #81 Temple of Eclipse #93 Sunken Vessel #94 Vermling Nest #95 Payment Due Solo Scenarios Part #1 Solo scenarios Part #2 Our group characters progression Here it is how does it looked like:įinale: #51 The Void Aditional scenarios: #55 Foggy Thicket #56 Bandit's Wood #59 Forgotten Grove #60 Alchemy Lab On second page of the tool we had visual depiction which scenarios are already finished and which open. I also created something like this for us – we called it “Advanced Planning Tool” 🙂 We tracked or played, unlocked and failed scenarios with dependencies between them. I think that every Gloomhaven group creates some tools to help them with the campaign flow.

scoundrel gloomhaven

  • Time needed to complete the game: 3 years.
  • In above material we compiled them so others might avoid the pitfalls we endured.įor many of our characters, strategy articles were created: Strategy guide - Brute Strategy guide - Spellweaver Strategy guide - Doomstalker Strategy guide - Tinkerer Strategy guide – Soothsinger But similarly important was the knowledge of enemies you will be facing: Monsters analysis & strategies – Earth, Flame and Frost demons Monsters analysis & strategies – Night, Sun and Wind demons Monsters analysis & strategies – Inox Monsters analysis & strategies – The Undead Monsters analysis & strategies – Drakes Monsters analysis & strategies – Vermlings Monsters analysis & strategies – The Dark Creatures Right from the start we encountered some situations which were problematic for us.







    Scoundrel gloomhaven